The CRT Tower is a multi-channel two-person video game. This is Video documentation of the CRT TOWER as well as some of my VIDEO ANIMATIONS on display at ROOTS & CULTURE.


"Gruffat plays with the concept of electronic language and signaling through an interactive video game across several television screens, complete with joystick, that has the interactivity of a video game—when you press various buttons the lines and patterns on the TVs, like analog signals or hospital monitoring machines, change configuration and the pitch of an electronic drone changes—without any of the content. Her “Black Oval White” presents a chaotic montage of video interference, integrating live-rendered computer animation, from which the viewer discovers and creates patterns and shapes.

The overall experience of Gruffat’s work is one of violation by media, and yet a compulsive need for the viewer to create meaning from obvious empty signaling; the pieces call attention to the interpretive work our senses constantly iterate even in the face of obvious meaninglessness."

Monica Westin. "Review: Sabine Gruffat and Vanesa Zendejas."
New City Art: 5 May 2009.

The interactivity is built with a Max/MSP Patch to interface with multiple game controllers.
My messy patch still works! The big red button turns it all on and sets the initial values.